- Walking Simulator Games
- Codes For Pet Walking Simulator Roblox
- Pet Walking Simulator Roblox Codes
- Codes For Pet Walking Simulator Roblox 2020
- Roblox Simulator Codes
- Pet Walking Simulator Roblox
- Pet Walking Simulator Roblox Codes
Walking Simulator Games
- -- v1 : Changed UI
- -- v3 : Added remotes to make the script easier
- -- v4 : Added fern for non-carnivore dinosaurs(use fern for barosaurus xd)
- -- v5 : Made Meat Button working for non-carnivore dinosaurs(and for barosaurus)
- -- v7 : Added Auto Farm
- -- v8 : Made the Auto Farm more stable,enjoy ! Heart
- -- Auto Farm(makes you elder,more stable):
- warn'Setting things...'
- Part0 = Instance.new('Part', game.Workspace)
- Part0.Transparency = 0.5
- Part0.CFrame = CFrame.new(24, 2.5, 30, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(113, 502, 101) + Vector3.new(1,0,0)
- warn'Done!,googoo!'
- warn'Welcome to Lau's Dino Sim Auto Farm Script'wait(2)warn'Have Fun!'wait(2)warn'Starting...'wait(5)warn'...'wait(1)warn'googoo'while wait()do wait(0.70)thirst=game.Players.LocalPlayer.PlayerGui.Main.Background.ThirstBarFrame.HealthBarBacking.LblHealth.Text;hunger=game.Players.LocalPlayer.PlayerGui.Main.Background.HungerBarFrame.HealthBarBacking.LblHealth.Text;print(hunger)print(thirst)game:GetService('Workspace').Water.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- local A_2 = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.p
- local Event = game:GetService('Workspace').GameEvents.addThirst
- game.Workspace.GameEvents.EatPlant:FireServer(Workspace.GameMap.Ferns.Fern,2)
- -- The old one(images) :
- local _b=Instance.new('ScreenGui')
- local ab=Instance.new('Frame')local bb=Instance.new('TextButton')
- local cb=Instance.new('TextButton')local db=Instance.new('TextButton')
- local _c=Instance.new('TextButton')local ac=Instance.new('TextButton')
- local bc=Instance.new('TextButton')local cc=Instance.new('TextLabel')_b.Parent=game.CoreGui
- ab.Name='ui'ab.Parent=_b;ab.Active=true;ab.BackgroundColor3=Color3.new(1,1,1)
- ab.BackgroundTransparency=0.5;ab.BorderSizePixel=3;ab.Draggable=true
- ab.Position=UDim2.new(0.423992664,0,0.297830373,0)ab.Size=UDim2.new(0,250,0,151)bb.Name='setcp'bb.Parent=ab
- bb.BackgroundColor3=Color3.new(1,1,1)bb.BackgroundTransparency=0.5;bb.BorderSizePixel=0
- bb.Position=UDim2.new(0.0360000022,0,0.0686695278,0)bb.Size=UDim2.new(0,99,0,34)bb.Font=Enum.Font.Cartoon
- bb.FontSize=Enum.FontSize.Size14;bb.Text='Set Checkpoint'bb.TextSize=14;cb.Name='gotocp'cb.Parent=ab
- cb.BackgroundColor3=Color3.new(1,1,1)cb.BackgroundTransparency=0.5;cb.BorderSizePixel=0
- cb.Position=UDim2.new(0.56400001,0,0.0686695278,0)cb.Size=UDim2.new(0,99,0,34)cb.Font=Enum.Font.Cartoon
- cb.FontSize=Enum.FontSize.Size14;cb.Text='Goto Checkpoint'cb.TextSize=14;db.Name='meat'db.Parent=ab
- db.BackgroundColor3=Color3.new(1,1,1)db.BackgroundTransparency=0.5;db.BorderSizePixel=0
- db.Position=UDim2.new(0.0360000022,0,0.390335768,0)db.Size=UDim2.new(0,99,0,34)db.Font=Enum.Font.Cartoon
- db.FontSize=Enum.FontSize.Size14;db.Text='Meat'db.TextSize=14;_c.Name='fern'_c.Parent=ab
- _c.BackgroundColor3=Color3.new(1,1,1)_c.BackgroundTransparency=0.5;_c.BorderSizePixel=0
- _c.Position=UDim2.new(0.56400001,0,0.387260884,0)_c.Size=UDim2.new(0,99,0,34)_c.Font=Enum.Font.Cartoon
- _c.FontSize=Enum.FontSize.Size14;_c.Text='Fern'_c.TextSize=14;ac.Name='water'ac.Parent=ab
- ac.BackgroundColor3=Color3.new(1,1,1)ac.BackgroundTransparency=0.5;ac.BorderSizePixel=0
- ac.Position=UDim2.new(0.0360000022,0,0.710074186,0)ac.Size=UDim2.new(0,99,0,34)ac.Font=Enum.Font.Cartoon
- ac.FontSize=Enum.FontSize.Size14;ac.Text='Water'ac.TextSize=14;bc.Name='safezone'bc.Parent=ab
- bc.BackgroundColor3=Color3.new(1,1,1)bc.BackgroundTransparency=0.5;bc.BorderSizePixel=0
- bc.Position=UDim2.new(0.56400001,0,0.710074186,0)bc.Size=UDim2.new(0,99,0,34)bc.Font=Enum.Font.Cartoon
- bc.FontSize=Enum.FontSize.Size14;bc.Text='Safe Zone'bc.TextSize=14;cc.Parent=ab
- cc.BackgroundColor3=Color3.new(1,1,1)cc.BackgroundTransparency=1
- cc.Position=UDim2.new(0.247999996,0,0.423841059,0)cc.Rotation=90;cc.Size=UDim2.new(0,124,0,22)
- cc.Font=Enum.Font.Cartoon;cc.FontSize=Enum.FontSize.Size14;cc.Text='Made by Lau#0114'
- bb.MouseButton1Click:connect(function()
- asd=game.Players.LocalPlayer.Character.HumanoidRootPart.Position end)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=
- db.MouseButton1Click:connect(function()
- game.Workspace.GameEvents.EatMeat:FireServer(Workspace.DeadBody)end)
- game.Workspace.GameEvents.EatPlant:FireServer(Workspace.GameMap.Ferns.Fern, 2) end)
- game:GetService('Workspace').Water.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- local A_2 = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.p
- local Event = game:GetService('Workspace').GameEvents.addThirst
- bc.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(
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Pet Walking Simulator Codes – Full List
Codes For Pet Walking Simulator Roblox
Valid and Active Codes
Pet Walking is a very new game, but there are already 3 coins codes available:
- release: redeem this code for 50 coins.
- bugfixupdate: redeem this code for 50 coins.
- razorfish: redeem this code for 50 coins.
How to Redeem Pet Walking Simulator Codes
Click on the twitter codes icon, is the last ico at the left side of the screen, enter the code and click on submit to redeem. You can see how to claim your rewards in this video
Note
Pet Walking Simulator Roblox Codes
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