Animal Crossing Gamecube Clothing Codes

  1. Animal Crossing Gamecube Clothing Codes Roblox
  2. Animal Crossing Gamecube Clothing Codes List
  3. Cheats For Animal Crossing Gamecube
  4. Animal Crossing Gamecube Code Generator
  5. Animal Crossing Gamecube Gecko Codes
  6. Animal Crossing Gamecube Clothing Codes Code

As I stated before, clothing styles do not exist in Animal Crossing for the GameCube. The only 'hidden' property that clothing has is an item group (A, B, or C) that. Secret codes, also known as passwords or simply codes, are a 28-character passwords used in Animal Crossing to give and receive in-game items. The codes are alphanumeric and are usually displayed as two rows of 14 characters each, that being the format that they are received from and input into the game. Valid code characters include all uppercase and lowercase letters of the English alphabet.

The following are known Action Replay Codes for Animal Crossing on Nintendo GameCube (GCN).

Master Code – Must Be On
5GRJ-4WPJ-P2B7F
0Y21-R1ZM-JAY4Z

Never Get Resetti
6V2F-BURM-6RGKP
27X9-2EX8-WMDU0

UPPER LEFT HOUSE IN VILLAGE:

Infinite Bells
PHK7-31EG-Y3VFJ
HET6-CW9M-EPUP7
3FBX-EU6H-0QBYV

Full Bank Account-Post Office
6A2X-NWVU-CFRVH
RNZ8-EU7K-GUVQ2

100% Full Nooks Catalog
D889-VH06-XTEN5
NZHM-X2B2-U1VX1
6A4H-CDT6-2DKYJ

Quick Nook Upgrade
QQ1D-4D0V-D8PC1
V8W0-XG3C-R4D01

House Upgrades=1 Bell
XD30-DCN7-25BTW
HKPG-7VA5-BXM61
E0QU-JYJ0-KU4XB

Complete Museum!
QK1G-GKNE-7BY79
UDYT-PE3C-YR7J9
NWRQ-V7GB-5F759
NMYT-N7Z9-PQ0FH
QZ6G-4WYK-7Q5BK
0VGD-Q8PR-474ZM
PW07-VXQG-JXM66
55VC-J3N2-Z2DKV
7J9B-4XQ6-RVC04

100 Bags Worth 10,000
Q92P-2UZ8-NVZC3
61FF-5CTQ-B12NM

1,000 Bags Worth 30,000
03F2-FKH3-HNX40
EKZ1-ZBX8-49TQZ

10,000 Bags Worth 50,000
NFVR-D9AF-2XB72
QTDT-1P86-9TXUH

30,000 Bags Worth 99,999
VJ2Y-CHEV-ZVX01
ADT1-NQFE-Z1PPP

All Wallpaper Costs 1 Bell
3ZW6-6NVV-CN48M
25CZ-HT8M-7RJEJ
Q40M-6268-0DRC3
HP1P-MWBZ-VCBZC
ZQPT-MRXQ-A1BDC
T1A8-2235-5F11G
GYW2-4PG9-935W1
4URN-RQEG-EVCB7

All Rugs Cost 1 Bell
3AC7-A4T2-KKQ7K
HJ1B-2NUJ-3Z7X1
Q86G-4H0J-B59B7
FNR7-YAHJ-AB7G2
HTVY-6FJD-N1EZQ
16A3-1Z1B-3605T
XRB4-QWY8-Z1YQJ
5VG1-6HPD-3VJGK

All Clothes Cost 1 Bell
H12U-PBJP-VV13U
XFWG-NEVJ-HENPG
5UNJ-KERX-VVR5J
6B4J-GJRJ-PPF0N
QV2M-U171-JHA7Y
DAQD-J3PV-0KXJC
RUM3-KBCY-T3WQT
0ZZ3-QEY3-D1GYF

All Items Cost 1 Bell
RV0R-T3A3-GA7H8
ZWWH-2HVA-RFUP6

Tons Of Furniture Purchasable
Z8W5-1QPU-VC1VU
U818-DG0M-0G94C
Z1XY-WA5T-B21H8
AAZ5-MG4R-GHH03
VW5J-5MRN-TA0X8
M337-V9ZG-W3606
ZRK8-ETN8-T52V2
8JF8-G392-4CHEV
E93P-W58P-QJ400
QGEC-96R3-WD8HT
3U59-8666-ZQND8
CN27-6YA3-AACC1
R15X-MBAD-ZETMQ
FQKN-PEUC-QKHYF
RE80-Z83J-99840
A5RQ-JH8P-E3XUQ
UZ04-PAEB-Z20RR
41QJ-GPZW-QK9DF

C-Down to Shrink
A711-GF7K-536TG
TNX4-FVK0-A7E77
CF48-PE3E-6FKPW
02M7-AF9P-A009G
3N3X-01JN-C5G8P
E9FZ-A3QA-YCERP

C-Up to Grow
1AYR-7RQP-ENB2P
UZU6-5JHX-FY6QP
5AQ9-HJ0Q-E4BWH
GA7C-DZKQ-G3R7B
U0HK-VDQU-A0Y7Z
E9FZ-A3QA-YCERP

Press Z to Jump
3KKE-22B3-K3148
6G6Z-FPAJ-HTMCQ
ADDG-2HUP-FV2AB
2FJX-EWK9-D0JME

ITEM IN ITEM SLOT 1 IS:

Autumn Medal
3UR1-ZRMV-C59D0
8T76-RCHV-NNM9N

Spring Medal
JC2J-13G8-VQ110
MRKV-EGWK-KT598

Dolly
0JB8-DU07-1WN4N
FAKY-RG22-81KFZ

Lovely Phone
TWHX-Z2Q1-KYZ4Q
8BVH-HE2D-RPWQK

Moon
62R9-2YQB-PF0WK
NRCM-WJNH-EQCM5

Snowman
TR2E-2GPM-H4ZU7
906Q-3BF9-E60V6

Animal Crossing Gamecube Clothing Codes

MAKE SURE ALL ITEM SLOTS ARE

EMPTY BEFORE USING THIS CODE

USE ONE AT A TIME:

Have Rare NES Games
KACQ-Y14W-28PPX
7Y9B-5XMK-9A2XQ
GPG1-G8VJ-XK46C
08KK-BVZ6-1UTJF

Have All Mario Items
D17K-N4H3-WPH6X
QR1H-NU6Z-HYZGM
A0A3-WN27-1YMJT
WGD3-FKJ0-V59WK
TRT3-E1JK-76FGZ
XEXB-D61V-2J5EX

Unpurchasable Town Models
TCE7-07G6-HXVD6
VC6J-4HRC-PZ75C
768T-2TGT-N28R6
MV4A-N94K-Z5G6C
MH2K-43Z1-NDJU3
CPNR-TXGY-UXHYD
M5C0-A85X-WCRDW
QPJZ-0774-YDPMD

All Station Models
VZ2Y-8VX3-889VE
CABJ-A069-XUUJN
FD8R-NU06-HZFN9
YMRR-VDXB-EN4JN
QKVM-YBDT-CEFRE
FZH7-CBW8-2XX33
5Y3G-AC44-124U2
1RA2-28WZ-58K27
MVFG-1NVG-VUMVB

THEME SONGS

CHOOSE ONLY ONE:

Reset to Default Song
282Q-N42E-Q0VEX
CRVY-D2D3-1DUVX
4ZCR-RFDY-ZZFU3

Holiday Song 1
MB5P-87TJ-382V2
1D3M-TM80-NNQF0
MNPC-5C01-6F1ZW

Holiday Song 2
PGAH-3YKA-65KP1
QYRX-UH05-8H9Q9
8CT0-AHNX-65XA4

Holiday Song 3
V9PT-6RPN-XH2TH
V193-JH15-QXVVJ
G52A-NT6F-JPJZX

Alternative Song 1
CXRV-2KZX-R27XK
5YHX-4W82-6BTRR
R181-AGQ3-YDWCX

Alternative Song 2(v1)
GH4W-GWBX-FF5U7
9HNJ-AWP7-UQFP3
146F-C69C-BTZU5

Alternative Song 2(v2)
5CYF-YG5J-4M3FR
DPJW-NVG4-MM6WT
ED17-1YAV-HX8PD

Alternative Song 3
8XQB-X7C9-BUY2Q
XR9Z-5H05-PJB38
MUBY-7Q3V-QZX06

Movie Song 1
VNJA-5G5K-X87HG
B6FG-T42M-5P1KX
9Y2B-VKVE-Q0F7P

Movie Song 2
VZEE-AN44-CT159
VTAR-YXCE-3C0KZ
XG77-B9M6-9NMW9

Movie Song 3
0EP6-VAXK-D5RQ0
9E5M-WT8R-VETVC
9E5M-WT8R-VETVC

Movie Song 4
D1KX-M5QP-HGMMU
MAZC-9H8J-5F5TT
8AFK-KQ1T-F620R

Cartoon Song 1
3B6W-Z25Q-6F6Y5
2Y7D-AU8Q-MWCAR
FWET-ACUW-88RZM

Cartoon Song 2
HDWP-QGCK-2Y8Q2
BWDM-X762-TCB49
U1G9-DX5T-J9JME

Cartoon Song 3
9QUP-YCQD-P08TM
FEXD-R259-UR3HY
NMRT-H8GA-UVKPK

Cute Song 1
4BZB-R1UA-81A3C
BYXH-DMXP-HUWQN
YEHR-NNUE-JNR2Z

Patriotic Song 1
923P-DTTR-WRGUX
QER3-5Q7C-9HURK
KPVP-KWGX-49HTA

Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.

Code Indexes for Nintendo Gamecube

Other Content for Animal Crossing

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Animal crossing furniture codes
English • ‎español • ‎русский • ‎日本語 • ‎한국어
Animal Crossing

Also known as: Doubutsu no Mori+ (JP), Doubutsu no Mori e+ (JP)
Developer: Nintendo
Publisher: Nintendo
Platform: GameCube
Released in JP: December 14, 2001
Released in US: September 16, 2002
Released in EU: September 24, 2004
Released in AU: October 17, 2003

This game has hidden developer credits.
This game has hidden development-related text.
This game has unused modes / minigames.
This game has unused graphics.
This game has unused items.
This game has unused text.
This game has debugging material.
This game has regional differences.
This game has revisional differences.

To do:
Get build date for all versions. Also, check out all these codes Ralf found. There's likely a lot more hiding here, which is saying something.

Animal Crossing is a game in which you, a newly independent person of unspecified age, move into a new town and immediately become forced into labor to pay off the debt you owe to the one person who almost completely controls the local economy.

While this game was the west's introduction to Nintendo's quirky, then-budding life simulator franchise, the game is actually a GameCube port of Doubutsu no Mori for the Nintendo 64, heavily modified in localization to give westerners an experience analogous to what Japanese players got. The localization was apparently so impressive that it got re-localized for Japan with added features, effectively making it a localization of a localization of a port.

Yeah... it's weird.

  • 4Unobtainable NES Games
  • 6Unused Items
  • 9boot.dol Strings

Sub-Pages

Animal Island
Even unlockable stuff has things unused.
Version Differences
A re-release of a remake of a re-release. We need to go deeper.

Debug Mode

This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.
Specifically: Get screenshots, post them, figure out other debug functions, make this not be walls of text.

The game has a debug mode which can be activated by setting the disc ID version field to 0x99. Use a hex editor to change byte #7 (0x00000007) of the ISO/GCM file. It works on all versions – the North American, European, Japanese (both versions), and Australian games can all be modified in this way.

Alternately, the following Action Replay codes can be used:

US
EU
  • Shows info about the game build date/version/etc. on startup, and on the title screen
  • Shows the ID of the current message in the corner of the screen
  • Shows 3D arrows pointing to various special things (like event NPCs and balloons)
  • Shows a CPU/memory usage meter on the boot screen
  • Enables button combos on Controllers 2 and 3
  • Prevents Resetti from showing up
  • Shows a crash dump if the game crashes
  • More?

Controller 3 features an item select that, if you have the patience to use it, can summon a variety of items directly into your pocket:

  • Pressing Start brings up text that says ナシ (nothing).
  • Up on the D-Pad cycles through the categories FTR (furniture), PPR (paper), MNY (money), TOL (tools and umbrellas and junk), FSH (fish), ELS (other junk), CPT (carpet), WLL (wallpaper), FOD (food), MSC (music), DST (calendar/diary things), LOT (raffle tickets), IST (insects), HPY (grab bags), and KAB (turnips).
  • Left and Right on the D-Pad change the number.
  • Down on the D-Pad puts one of the selected item in your pocket.

Controller 2 features everything else. Most buttons, when pressed once, will show or hide a debug display. The C-stick is four separate buttons, one for each of Up, Down, Left, and Right. R changes the game speed rather than displaying something on-screen.

In the item screen, C-Down gives you one net, axe, shovel, and fishing rod; C-Left increases your money by 1,000 Bells; and C-Right fills your pocket with bags of 30,000 Bells.

Controller 2 also has two-button combinations, all of which involve holding L, R, or Start. All but one of the possible combinations opens memory editors of some kind (the exception being holding R and pressing Down on the D-Pad, which pauses and unpauses the game). Memory editors can be opened by holding one of the three buttons mentioned earlier, and pressing another button twice. For example, holding L and tilting the C-Stick left twice opens the 'S(SREG)' editor. holding L and tilting the C-Stick left again flips to the next page, and so on. The editor closes when there are no more pages or when different button combo starts (e.g., holding R and pressing Startonce).

Editors are navigated using the D-Pad to scroll up and down between items, and left and right between possible values. The editor that opens from holding R and pressing Start, 'H(HREG)', can be used to activate a debug controller input display by navigating to item 47 and setting its value to nonzero.

When playing NES games, a couple of debug controls will be enabled on the first controller:

  • L+R - Freezes the emulation when held.
  • L+C-Stick left/right - Slows down or speeds up the emulation depending on how much the C-Stick is pressed.

Map Select

This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.

The 'forest map select' from Doubutsu no Mori still exists and can be activated using one of the following Action Replay codes and pressing the Reset button once at title screen or twice in-game:

US
EU


(Source: Ralf (gc-forever))

Unobtainable NES Games

The Forbidden Four

In addition to the 15 available NES games, there are four normally unobtainable games dubbed 'The Forbidden Four' by fans: Mario Bros., Ice Climber, Super Mario Bros., and The Legend of Zelda. Certain NES game requirements were shifted around in each regional version of the game, which resulted in some obscure methods to obtain them.

  • In the initial Japanese release, Ice Climber could be obtained as a gift when transferring save data from Doubutsu no Mori (although this service has long since been discontinued), while Super Mario Bros. was given away as a limited-run Famitsu prize.
  • In North America, Mario Bros. and Ice Climber were obtainable via very rare e-Reader cards in Series 4 of Animal Crossing-e.
  • The Legend of Zelda is legitimately unavailable in any version.

These games can only be obtained by hacking them into the player's inventory (particularly for European versions, where none of these were ever made available legitimately), as trying to unlock them with a trade code generator will not work. Interestingly, all except The Legend of Zelda have Advance Play options, and in Doubutsu no Mori e+, the Advance Play data still remains via hacking, even though the games were otherwise erased as console items.

Removed Games

On top of the 19 games that can be played, several more are referenced by the game but do not have ROMs or models in the game's data: Gomoku Narabe Renju, Mahjong, Nazo no Murasamejou, Super Mario Bros. 2, and NES Open Tournament Golf.

The only mentions for most of these games are in static.map, though Gomoku Narabe Renju can also be seen referenced at F4C2C.

Chestnut (Unused NPC)

An odd unused NPC, formerly fandubbed 'Blazel' can be found within the game's code; their name comes from the fact that her design incorporates several elements of that of both Bliss/Caroline and Hazel. However, recent digging within the files of Doubutsu no Mori + has revealed her Japanese name to be Shaki~tsu (シャキッ), meaning 'Chestnut'; immediately following this name is the text 'とりゃ〜' (Torya〜), which may have been a catch phrase. These two text files are the last ones in the game's code associated with Chestnut, indicating that she may have been removed late into development. What's odd about this character is that she is listed among the special NPCs in the game; fans have speculated that she may have served as a gardener NPC (similarly to Leif in New Leaf), given how stub methods for wilting and growing flowers can be found alongside her in the game's files. Chestnut can be spawned into a player's town using the below Action Replay code, using xxxx as a regular villager, with yyyy being set to either D06C or E15A.

Because her text data is garbled, Chestnut will use various other characters' dialogue, depending on what yyyy is set to. If she is spawned into a player's town with the above code and yyyy set to D06C, her name will be displayed as '[key symbol] ù«–•B¡¡' (the default name for special NPCs) and she will simply parrot one of Kappn's lines. Setting yyyy to E15A, however, makes her appear recycling Jambette's text data (albeit with a male dialogue box instead of Jambette's female one). This appears to be the result of Jambette's status as the earliest-indexed female villager: since Chestnut lacks functional text data, attempting to spawn her in as a standard villager causes the game to loop around and generate Jambette's text data by default.


Animal Crossing Gamecube Clothing Codes Roblox

Unused Items

To do:
Find screenshots of each item; include screenshots of the Unknown Item's inventory sprite and the Sickle's overworld sprite.

Within the coding of the game lie several unused items that can only be accessed by hacking. These include:

  • DUMMY, a glitch item appearing as a white triangle with red Japanese text on it reading 'ダミー' (which translates to 'DUMMY', hence the name). Unlike other items, this one can be accessed through a glitch – once in an Igloo (the winter equivalent of a Summer Camper's tent), you obtain the item in a similar way to other furniture. The villager inside might want to play a game where s/he will ask you to pick two cards: one card forces you to buy something, while the other gives you a free prize. The prize card may sometimes be a DUMMY.
  • Named DUMMY items. Here is a list of all the named dummy items:
  • The Legend of Zelda appearing as a standard NES that will reset Animal Crossing upon attempting to play.
  • A blue fish with a hook in its mouth, possibly used to test the fishing function.
  • A glowing yellow box that moves back and forth, can push the player around (sometimes making them float), and can modify the spread of Paper Airplanes; it was most likely used to test the lighthouse.
  • A tool labeled 'Sickle', which makes the player function as if they had nothing in their hands. Strangely, it appears as a toolbox when dropped, a feature that only appeared in Doubutsu no Mori (evidencing that the icon is still in Animal Crossing's code), Wild World and New Leaf. However, a toolbox can be seen in Animal Island.
  • An 'Unknown Item' that appears in the player's inventory as a box with a question mark, and appears in homes as a clone of DUMMY.
  • Paper Airplanes which, if you place on the ground, walk offscreen, and come back, will duplicate itself. Pressing A while on top of the paper airplane will make it disappear visibly, but will still exist in the system's memory. When the airplanes fill up an acre, that acre shuts down and is rendered inaccessible. Letting the airplane multiply too much can shut down your entire town and crash the game.
  • Present items that can't be removed or opened from the inventory.
  • Full grown saplings, trees, town tune board, stores, map and train models.


Unused Clothing

Eight unused clothing items exist in the game, and can be added to the first inventory slot using Action Replay codes 01520000 08000000 03266488 0000XXXX (US only), where XXXX is any of the following:

  • 2412: Plum Kimono
  • 2413: Somber Robe
  • 2414: Red Sweatsuit (worn by the Red Team during the Sports Fair)
  • 2415: Blue Sweatsuit (worn by the Blue Team during the Sports Fair)
  • 2416: Red Puffy Vest (worn by females during the Fishing Tourney)
  • 2417: Blue Puffy Vest (worn by males during the Fishing Tourney)
  • 2418: Summer Robe
  • 2419: Bamboo Robe

These items can also be accessed using Universal Codes, accessible from wikias, online guides, or online generators.

Unused Text

Animal Crossing Gamecube Clothing Codes List

Gamecube

At the beginning of string_data.bin is a test line of text.

Among the catchphrases are some temporary strings of text that indicate catchphrases that haven't been translated.

Cheats For Animal Crossing Gamecube

At the beginning of mail_data.bin is some testing related text for letters.

Build Date

Present in the file COPYDATE:

static.str also has the directory from where foresta.rel was compiled:

boot.dol Strings

boot.dol, the game's executable, has a few interesting strings.

Error Messages

Other Strings

Developer Credit

At D79E1 is comment that matches a string found in the Game Boy Advance Bootstrap ROM, so it is safe to assume that the .dol contains a copy of the GBA Bootstrap and it is not otherwise part of the game.

Resetti Easter Egg

The sixth time you meet Resetti, he will force you to copy what he says by typing it in. However, typing in the following phrases will trigger an Easter egg. Some of these things are somewhat vulgar.


Animal Crossing Gamecube Code Generator


Animal Crossing Gamecube Gecko Codes

The Animal Crossing series
Nintendo 64Doubutsu no Mori
GameCubeAnimal Crossing
Nintendo DSAnimal Crossing: Wild World
WiiAnimal Crossing: City Folk
Nintendo 3DSAnimal Crossing: New Leaf • Animal Crossing: Happy Home Designer
Wii UAnimal Crossing Plaza • Animal Crossing: amiibo Festival
iOS/AndroidAnimal Crossing: Pocket Camp
Nintendo SwitchAnimal Crossing: New Horizons

Animal Crossing Gamecube Clothing Codes Code

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