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Get the latest Roblox cheats, codes, unlockables, hints, Easter eggs, glitches, tips, tricks, hacks, downloads, achievements, guides, FAQs, walkthroughs, and more for PC (PC). CheatCodes.com has all you need to win every game you play!
Mar 31, 2020 At this point players started to call me a hacker for going through walls. Does auto clicker mean, hacking because it gives you an advantage of clicking 10 times faster. Is an autoclicker something not allowed in Roblox for players to use? Please let me know if auto clicking on Roblox is allowed or not, because players were calling me a. Go to the end of the baseplate and jump then wait like 2-3 seconds and click vip/admin in the gui when you teleported you might go through the floor you can't be to far down or do far up go under the invicible walls then go under a sword or health upgrade you want then take out a sword and you got the sword!
Use the above links or scroll down see all to the PC cheats we have available for Roblox.
Getting Into VIP On Cart Rides/Obby's
How to do this:
1. Get to the winners part.
2. If there is a giver for a teleport button, get it.
3. Step on the spawn (if you die, just in case)
4. If there is VIP, look through the wall to see what's inside.
5. When you see the floor, click to teleport inside.
6. You're in!
Teleport Through Walls
First if you have the teleport tool select it. Go to a wall take your camera and move it so you can see the other side of wall. Use the tool click where you can se the wall and tele.
Side Walk
Zoom in all the way and you can't use the arrow keys use a and d to side walk great for tight spots.
Back Walk
First just zoom in all the way. Then if you press the back button you will go backwards and not turn. It is great for war games!
Two Player War Tycoon, Getting Into The Super Admin
Go to the end of the baseplate and jump then wait like 2-3 seconds and click vip/admin in the gui when you teleported you might go through the floor you can't be to far down or do far up go under the invicible walls then go under a sword or health upgrade you want then take out a sword and you got the sword!
Jump
When you play any kind of game and you can't reset jump with the spacebar to get your balance back.
Double Jump
Its easy only one thing you can only do it in certain places. Step 1: Click space bar twice and that's all! There you go! It's all in the timing of how you press the space bar.
Your Roblox Looks And Sounds (Roblox Mod)
If you want your roblox experience to be better there are some steps that may take a long time, but they are worth it. Go to the roblox application button but don't double click! Instead click then right-click and then click 'OPEN FILE LOCATION.' When you are here then you are able to mod the game. Scroll up and open up content. In these folders you can pretty much change how certain things look in the game or is heard. What I did was make my roblox into a mario roblox game. Whenever you jump it doesn't make that annoying swoosh noise, it makes the mario jump sound effect. Whenever you die you don't here that UUHHH sound, you hear the mario death sound. Last but not least, there is the running sound effect. Instead of having those footsteps that you would normally hear from yourself and others, you can change that to a starman theme so whenever you walk you hear that song when you touched a star item in a mario game. Now that is only the sounds, i'm not finished. You can change how things look like if you don't like how the cursor looks then you can change that. If you don't like how the texture or grass or things look, you can change it all.
We have no cheats or codes for Roblox yet. If you have any unlockables please submit them.
We have no unlockables for Roblox yet. If you have any unlockables please submit them.
We have no easter eggs for Roblox yet. If you have any unlockables please submit them.
Hack For Roblox Fly
Flying Glitch
In any building or build to survive game copy some bricks to your legs (your legs should be blocky enless it will most likely not stay on your legs) then when you got them on your legs then just walk up then you can fly! Simple.
We have no achievements or trophies for Roblox yet. If you have any unlockables please submit them.
- Release by Rain on V3rmillion
- Please leave this header intact to encourage future script releases!
- Name: cbrohacks.lua
- Desc: Hacky hacks for bad FPS players like me
- Enjoy!
- Usage:
- - Press Backslash to toggle the ability to see players through walls ('chams')
- - Press Caps Lock to toggle auto-aiming ('aimbot')
- - Press Right Alt once then start firing blindly in any direction to kill and make the server angry ('opk')
- Aimbot Options:
- - Press Left Bracket to switch to instant aiming mode (extremely accurate, very obvious)
- - Press Right Bracket to switch to smooth aiming mode (eased camera movement, very natural)
- ]]
- do --SIGHT
- local allsguis = {}
- local enabled = false
- local dohax = function(lbplr)
- if not lbplr.Character then return end
- if obj:IsA('BasePart') then
- local snew = function(...)
- local sgui = Instance.new('SurfaceGui',obj)
- sgui.AlwaysOnTop = true
- table.insert(sguis,sgui)
- for i,v in next,sguis do
- table.remove(sguis,i)
- end
- end)
- end
- snew('Front', 'Back', 'Left', 'Right', 'Top', 'Bottom')
- local sframe = Instance.new('Frame',sgui)
- sframe.BorderSizePixel = 0
- sframe.BackgroundColor3 = lbplr.TEEM.Value plr.TEEM.Value and BrickColor.new('Really blue').Color or BrickColor.new('Really red').Color
- table.insert(allsguis,sguis)
- end
- if lbplr ~= plr then
- lbplr.CharacterAdded:connect(function(char)
- end)
- end
- for _,v in next,game.Players:GetPlayers() do
- end
- game.Players.PlayerAdded:connect(function(p)
- end)
- game:GetService('UserInputService').InputBegan:connect(function(input)
- enabled = not enabled
- for __,vv in next,v do
- end
- end
- end
- do --AIM
- local cam = game:GetService('Workspace').CurrentCamera
- local plrs = game:GetService('Players'):GetPlayers()
- local lplr = game:GetService('Players').LocalPlayer
- local aiming = false
- game:GetService('RunService'):BindToRenderStep('UpdateCamera', Enum.RenderPriority.Camera.Value, function()
- if not aiming or not lplr.Character or not lplr.Character:FindFirstChild('Head') then return end
- for _,plr in next,plrs do
- if plr ~= lplr and plr.TEEM.Value ~= lplr.TEEM.Value then
- if char and char:FindFirstChild('Head') then
- local hit = workspace:FindPartOnRay(Ray.new((cam.CFrame*CFrame.new(0,0,-5)).p, char.Head.Position - (cam.CFrame*CFrame.new(0,0,-5)).p))
- if hit and hit.Parent and hit.Parent char or hit.Parent.Parent char then
- local dist = (char.Head.Position - lplr.Character.Head.Position).magnitude
- cdist = dist
- end
- end
- end
- cam.CFrame = dolerp and cam.CFrame:lerp(CFrame.new(cam.CFrame.p, cchar.Head.CFrame.p), .15) or CFrame.new(cam.CFrame.p, cchar.Head.CFrame.p)
- table.insert(plrs,plr)
- game.Players.PlayerRemoving:connect(function(plr)
- if v plr then
- end
- end)
- game:GetService('UserInputService').InputBegan:connect(function(input)
- aiming = not aiming
- elseif input.KeyCode Enum.KeyCode.RightBracket then
- elseif input.KeyCode Enum.KeyCode.LeftBracket then
- end
- end
- do --OMGWHAT
- game:GetService('UserInputService').InputBegan:connect(function(input)
- if not plr.Character or not plr.Character:FindFirstChild('Head') then return end
- if v ~= plr and v.TEEM.Value ~= plr.TEEM.Value and v.Character and v.Character:FindFirstChild('Head') and v.Character:FindFirstChild('Torso') and v.Character.Torso:FindFirstChild('Neck') then
- local head = char.Head
- head.Anchored = true
- head.Transparency = 1
- for _,vv in next,head:children() do
- vv:destroy()
- end
- local rs = game:GetService('RunService').RenderStepped:connect(function()
- head.CFrame = plr.Character.Head.CFrame*CFrame.new(0,0,-5)
- head.AncestryChanged:connect(function()
- end)
- plr.Character.Head.AncestryChanged:connect(function()
- end)
- end
- end)
- RAW Paste Data
- --[[
- Please leave this header intact to encourage future script releases!
- Name: cbrohacks.lua
- Desc: Hacky hacks for bad FPS players like me
- Enjoy!
- Usage:
- - Press Backslash to toggle the ability to see players through walls ('chams')
- - Press Caps Lock to toggle auto-aiming ('aimbot')
- - Press Right Alt once then start firing blindly in any direction to kill and make the server angry ('opk')
- Aimbot Options:
- - Press Left Bracket to switch to instant aiming mode (extremely accurate, very obvious)
- - Press Right Bracket to switch to smooth aiming mode (eased camera movement, very natural)
- ]]
- do --SIGHT
- local allsguis = {}
- local enabled = false
- local dohax = function(lbplr)
- if not lbplr.Character then return end
- if obj:IsA('BasePart') then
- local snew = function(...)
- local sgui = Instance.new('SurfaceGui',obj)
- sgui.AlwaysOnTop = true
- table.insert(sguis,sgui)
- for i,v in next,sguis do
- table.remove(sguis,i)
- end
- end)
- end
- snew('Front', 'Back', 'Left', 'Right', 'Top', 'Bottom')
- local sframe = Instance.new('Frame',sgui)
- sframe.BorderSizePixel = 0
- sframe.BackgroundColor3 = lbplr.TEEM.Value plr.TEEM.Value and BrickColor.new('Really blue').Color or BrickColor.new('Really red').Color
- table.insert(allsguis,sguis)
- end
- if lbplr ~= plr then
- lbplr.CharacterAdded:connect(function(char)
- end)
- end
- for _,v in next,game.Players:GetPlayers() do
- end
- game.Players.PlayerAdded:connect(function(p)
- end)
- game:GetService('UserInputService').InputBegan:connect(function(input)
- enabled = not enabled
- for __,vv in next,v do
- end
- end
- end
- do --AIM
- local cam = game:GetService('Workspace').CurrentCamera
- local plrs = game:GetService('Players'):GetPlayers()
- local lplr = game:GetService('Players').LocalPlayer
- local aiming = false
- game:GetService('RunService'):BindToRenderStep('UpdateCamera', Enum.RenderPriority.Camera.Value, function()
- if not aiming or not lplr.Character or not lplr.Character:FindFirstChild('Head') then return end
- for _,plr in next,plrs do
- if plr ~= lplr and plr.TEEM.Value ~= lplr.TEEM.Value then
- if char and char:FindFirstChild('Head') then
- local hit = workspace:FindPartOnRay(Ray.new((cam.CFrame*CFrame.new(0,0,-5)).p, char.Head.Position - (cam.CFrame*CFrame.new(0,0,-5)).p))
- if hit and hit.Parent and hit.Parent char or hit.Parent.Parent char then
- local dist = (char.Head.Position - lplr.Character.Head.Position).magnitude
- cdist = dist
- end
- end
- end
- cam.CFrame = dolerp and cam.CFrame:lerp(CFrame.new(cam.CFrame.p, cchar.Head.CFrame.p), .15) or CFrame.new(cam.CFrame.p, cchar.Head.CFrame.p)
- table.insert(plrs,plr)
- game.Players.PlayerRemoving:connect(function(plr)
- if v plr then
- end
- end)
- game:GetService('UserInputService').InputBegan:connect(function(input)
- aiming = not aiming
- elseif input.KeyCode Enum.KeyCode.RightBracket then
- elseif input.KeyCode Enum.KeyCode.LeftBracket then
- end
- end
- do --OMGWHAT
- game:GetService('UserInputService').InputBegan:connect(function(input)
- if not plr.Character or not plr.Character:FindFirstChild('Head') then return end
- if v ~= plr and v.TEEM.Value ~= plr.TEEM.Value and v.Character and v.Character:FindFirstChild('Head') and v.Character:FindFirstChild('Torso') and v.Character.Torso:FindFirstChild('Neck') then
- local head = char.Head
- head.Anchored = true
- head.Transparency = 1
- for _,vv in next,head:children() do
- vv:destroy()
- end
- local rs = game:GetService('RunService').RenderStepped:connect(function()
- head.CFrame = plr.Character.Head.CFrame*CFrame.new(0,0,-5)
- head.AncestryChanged:connect(function()
- end)
- plr.Character.Head.AncestryChanged:connect(function()
- end)
- end
- end)